How To Install Mods On Starbound
How to install Workshop mods to Starbound. Second, open the game. Third, Alt+Tab out of the game, and go to your Downloads page in the Steam program. Click install under the item labeled 'Workshop Files'. Wait for the files to finish installing. And you're done! If the files don't show up when you click the gear icon, just close and re-open the game. You will notice in the first folder there is no.metadata file. Instead it is in a folder 2 branches below the mods folder. Because it is 2 folders down - the mod will not load properly. Remove the extra folder ( DO NOT just move the.metadata file ) shown as an example above by moving the 2nd folder directly into the mods directory. So it matches the correct format shown earlier.
Install Guide for Starbound ModsRather than install a mod by overwriting assets you can take advantage of an incredibly simple mod loader that is already built into the game.How to install modsThrough the course of this page we will guide you through the steps involved in setting up a proper file structure to use your mods!Way 1 Step 1Open your Starbound folder:Steam directorySteamAppscommonStarboundIf you've installed Starbound via GOG Galaxy:Galaxy directoryGamesStarbound Step 2Create a new folder in your Starbound directory called mods. Civ v mod installation.
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Follow reddit's.Comment SpoilersIf you wish to make text into a, you may do that like so: your text(/spoiler)Starbound Subreddits. For people with problems. For people with planets. For people with changes. For people with videos. For people with stories.Official IRC.
Channel: #starbound. Server: irc.freenode.netEach week hosts a Build of the Week thread (BotW) with the build topic changing weekly.High quality posts have a chance of being featured in the Starbound Dev Blog!Chucklefish Games:.Filter Posts. I had a hard time with this at first too, so I'll give you a hand. First you need to navigate to your starbound folder. Seems you already got that down.
How To Install Mods In Starbound
Also the /mod folder, so we'll skip that.The inside of you mod folder should look likeNow within the mod folder, you should see something likeInside that mods folder it should have other folders like items, projectiles, etc. Also a.modinfo file.
It's just a simple text file that readsMake sure the version is the same as your game version. It's as simple as changing the name of the version and saving. Be sure to use the '.' After the v otherwise it will cause problems trying to launch your game with the mod installed.There are some mods out there that don't have the.modinfo file. But you could easily make one yourself.
Just create a.modinfo file like I've shown, using notepad or something similar. Then you have to treat the mod folder (FCSMod) as if it's the /assets folder. Put all the folders like projectiles, items, and recipes INTO the mods individual folder(FCSMod). Put the.modinfo file in there as well and you should be able to start up no problem.EDIT - spelling.
Also notice that the.modinfo file has the SAME name as the mods folder (FCSMod). Make sure they both share the name name!.