Fallout 4 More Weapons Mod
Fallout 4 companion modsFallout 4’s companions are a mixed bag, but Synth-detective Nick Valentine makes up for the more forgettable ones by being a constant delight. He’s a grumbling gumshoe with a CPU of gold. Valentine Reborn retains your robo-buddy’s rundown, crumbling exterior while giving him an HD makeover.
About this mod. V1.4- Some fixes to the hunting rifle damage issue, serrated blade with spiked kuckle, triple barrle shotgun, super double barrel shotgun (inspired by Doom), Mannlicher hunting rifle stock, ring sight for hunting rifle, laser receiver for.44 and a double reciever with a double barrel for.44. About this mod. There are a lot of gun mods here on the Nexus, and there will probably be many more coming. This mod is just a glorified leveled list I made for my own personal use in FO4, but I am uploading it here because it would be a waste for only one person to enjoy it.
His outfit in particular looks significantly higher quality. As a bonus, you get three eye colours to play around with and a Terminator-style metal skeleton for other Synths that you’ll come across.Unfortunately, even Nick is a bit rubbish when it comes to fighting. And sneaking. And not getting lost or stuck. Companions can become a bit of a burden, frankly. Better Companions alleviates some of the issues, however, by making them better at switching weapons, and more importantly, the right weapons. It also adds a bunch of perks and tweaks that generally make them less of a pain in the arse, including unlimited ammo, improved stealth and improved accuracy.
Finally you can configure your companions, modifying how close they stick to you and how aggressive they are.If you want even more control over your companions, you’ll want to grab Amazing Follower Tweaks. It lets you fiddle with everything from their appearance, letting you sculpt entirely new bodies or squeeze your pals’ personalities into animals or, in the case of Codsworth, Dogmeat and your non-human companions, human bodies, to their likes and dislikes. You can pose them like dolls, bring every single one of them out with you on your adventures, tweak their dialogue, manage their outfits – it covers all the bases and more. The mod also includes some neat settlement features, like auto-scrapping and mobile camps.Fallout 4’s best non-robot companion is, of course, Dogmeat, your loyal canine. He was meant to be like New Vegas’ ED-E and Rex, neither of which took up the single companion slot. He very much seems to be designed as an ‘extra’ buddy. His DPS is rubbish, his carrying capacity is low, and he can be used even when you’ve got the solo Lone Wanderer perk.
For whatever reason, Bethesda changed their mind. This mod just follows through on their original plans for your furry buddy.What’s the point of friendship if you can’t see, exactly, how much they like you? Fallout 4’s companions each have their own moral compasses and ideas about how things should be done, and their affinity towards you rises and falls based on how closely your actions align with their views.
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Fallout 4 More Weapons Mod
But there’s no way to tell how much any given action changes their affinity. This mod clears that up, detailing the percentage increase along with the current affinity. You can also just ask your companions and the number will appear after they tell you how they feel.